Dev Changelogs


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  • By TommyXLopen in new window
    = : Fixed assign tasks
    = : Fixed bug when icons not showing for non-host modded players
    = : Fixed Knight Cooldown
    = : Fixed Swapper and Councillor for non-host modded
    = : Fixed Traitor
    = : Fixed Shaman
    = : Fixed Lovers assign
    = : Fixed Bloodlust
    = : Fixed Provocateur
    = : Fixed Virus
    = : Fixed some null errors

  • By D1GQopen in new window
    = : Improved showing role info for vanilla players

  • By Drakosopen in new window
    = : Fixed Evil Tracker and Kamikaze RPC for non-host modded players

  • By NikoCat223open in new window
    = : Added delay for sending messages for fortegreen players
    = : Fixed Eraser
    = : Fixed Gangser
    = : Reset Sheriff and Knight cooldown if it has no more kills
    = : Fixed double trigger for Vampire
    = : Disable lobby timer on modded servers (no need this)



  • By TommyXLopen in new window
    = : Fixed assign Lovers
    = : Phantom now cannot be Infected by Virus
    = : Ruthless Romantic is now Neutral Evil
    = : Fixed black screens during role assign (I hope)
    = : Fixed Scientist assign for desync roles (I hope)
    = : Fixed uses remaining sprite (for Vector and QuickShooter)

  • By Drakosopen in new window
    = : Fixed all Duplicate Icons
    = : Fixed Bloodmoon

  • By NikoCat223open in new window
    = : Some improvements for EAC

  • By WaterPanda
    = : Fixed some typos and descriptions


  • By TommyXLopen in new window
    = : Now at the end of the game, players who left the game after death will display the real death reason and after the reason "(Disconnected)"
    = : Fixed the vent icon for some roles that are based on engineer
    = : Fixed mimic cooldown for Glitch
    = : Fixed Crusader

  • By Drakosopen in new window
    = : Fixed double icons for shrouded players
    = : Fixed Zombie
    = : Fixed Glitch errors (kill button did not work)

  • By NikoCat223open in new window
    = : Added lobby timer in "template.txt"


  • By D1GQopen in new window
    = : Simplified some Dollmaster code for OnCheckMurder
    = : Fixed issue with burst activating on a possessed player
    = : Additionally fixed all issues with trapped based add-ons activating on possessed player
    = : Fixed issue when other roles called player.RpcMurderPlayer(player) on possessed player (Now if RpcMurderPlayer is called on a Possessed Player or Dollmaster possessing, it will run Dollmasters CheckMurderAsPossessed instead)

  • By TommyXLopen in new window
    = : Now modded players can see during in meeting who is the host (Only in online game)
    = : Some improvements for Schrodinger's Cat
    = : Fixed bug when Executioner and Innocent would never win
    = : Some changes for Guardian Angel (If the protected player was attacked, the killer will see a guard animation (depending on settings))
    = : Some fix for Cultist
    = : Fixed some errors in logs
    = : Fixed Anti Adminer and Telecommunication
    = : Fixed Overseer RPC
    = : Some fix for Romantic
    = : Some fix for Jackal

  • By Margopen in new window
    + : Mini-Game Command: "/8ball" (Idea: Pyro)

  • By Drakosopen in new window
    = : Fixed error in logs with Split Message (Code ported from: EHR)


  • By TommyXLopen in new window
    = : Fixed vanilla ghost roles are assigned multiple times (this bug would sometimes make tasks disappear for some players)
    = : Fixed bug when Quizmaster showed twice on the victory screen
    = : Fixed Celebrity
    = : Fixed Masochist

  • By Drakosopen in new window
    = : Added missing Dollmaster strings
    = : Some fix for Ghastly
    = : Fixed Monarch
    = : Fixed Vector
    = : Fixed Potion Master

  • By NikoCat223open in new window
    + : Settings for Engineer: "Vent Cooldown" and "Max Time In Vents"


  • By TommyXLopen in new window
    = : bug when God was based on Impostor
    = : Fixed bug when Doll Master blocked report dead body
    = : Fixed bug when Mechanic's ability to go into negation every time the task was completed
    = : Fixed Camouflage for non-host modded
    = : Fixed bug when arrows appear after meeting for some roles
    = : Fixed bug when Cleanser not work
    = : Fixed Trapster assigning the wrong killer to the target
    = : Fixed Provocateur won with the wrong team
    = : Fixed bug when Crewmate Killers becomes Impostor when killing Oiiai

  • By Drakosopen in new window
    = : Аgain fixed bug when sometimes the kill button did not work

  • By D1GQopen in new window
    = : Added new function to fix issues when a player leaves as Dollmaster or Possessed Player while possessing
    = : Added more null checks to fix certain issues
    = : Fixed issue that caused players appearances to swap when possessing right before meeting gets called
    = : Fixed issue that caused the possessed players Vision not to be set to 0
    = : Fixed issue that caused Main Body text not to show



  • By TommyXLopen in new window
    = : Fixed bug when everyone got enigma clue during meeting (i hope)
    = : Fixed a lot bugs for Quizmaster




  • By TommyXLopen in new window
    = : Changing the version display size by 70%
    - : Reverted Re-factor codebase roles because it's very buggy (the improvement for Chronomancer is also temporarily reverted (Sorry))


  • By Drakosopen in new window
    - : Blackmailer has been reverted to the old version (since improved has a lot of bugs)
    = : Fixed Deputy



  • By TommyXLopen in new window
    + : The lobby timer now will be displayed for vanilla players
    = : Fixed bug when non-host modded clients not sync lobby timer
    = : Fixed bug when non-host modded clients was disconnected

  • By Drakosopen in new window
    = : Improved Chronomancer
    = : Improved Blackmailer
    = : Experimental Roles Tab has been removed, and Experimental Roles are now placed into the Tabs of their respective Factions. (Still Marked as Experimental)
    = : Re-factor codebase roles
    = : Fixed many issues


- : Dollmaster and Possessed player are no longer fragile.
= : Dollmaster LongInfo has been updated to compensate the removal above.
+ : Dollmaster and possessed player roles display will swap when possessed.
+ : Dollmaster and possessed player KnowTargetRoleColor will swap when possessed.
+ : Dollmaster and possessed player GetMark will swap when possessed.
+ : Interacting roles will now swap player controller info on possessed player or Dollmaster, for example Sheriff will now misfire on a possessed crewmate, or Monarch will Knight the Dollmaster if they interact with the main body, vice versa.
+ : If Dollmaster starts a meeting by any means, it is redirected to possessed player.
= : Added a new list of specific roles in DollMaster.cs that cannot interact with a possessed player due to bugs or issues, this list will probably be added onto in the future.
= : Dollmaster unpossessing will now start waiting if possessed player cannot be teleported, beforehand it would only check if Dollmaster could be teleported to start waiting.





  • By TommyXLopen in new window
    + : Impostor Killing Role: Evil Hacker (Ported from TOH)
    = : Now the message that the host does not have a mod will be constantly checked until it disappears completely
    = : Some changes in code
    = : Fixed bug when dead player resets Agitator bombs
    = : Fixed Infectious
    = : Fixed Arsonist

  • By NikoCat223open in new window
    = : Improved player checking system for the invalid color


  • By TommyXLopen in new window
    = : Some optimizations in sync settings and fixed update
    = : Fixed some null errors in logs
    = : Fixed Chameleon's text about invis in vanilla
    = : Fixed bug when role that didn't have the ability to vent would get stuck in place for some vanilla players after trying to vent
    = : Fixed Plaguebearer
    = : Fixed Mayor after reveal
    = : Fixed Demon killing instantly

  • By D1GQopen in new window
    + : Experimental Impostor Role: Doll Master

  • By NikoCat223open in new window
    = : Some fix for EAC

  • By Drakosopen in new window
    = : Fixed Fortune Teller (This role is now automated in code)



  • By ryukopen in new window
    = : Fixed Workaholic winning before completing tasks

  • By TommyXLopen in new window
    = : Improved Plaguebearer (Any interaction between infected and uninfected leads to infection of uninfected players (Same as in TOU-R))
    = : Changed color blind text position
    = : Doppelganger now can not become Rainbow and Flash
    = : SchrodingersCat now can not become Fragile
    = : Fixed Jailer error
    = : Fixed Ghoul
    = : Fixed Randomizer
    = : Fixed bug when Bait sometimes not work
    = : Fixed bug when Killing Machine reporting Bait
    = : Fixed bug when Solstice fall from ladder
    = : Fixed black screen after start game
    = : Fixed custom sprite after dead and after game over
    = : Fixed bug when the settings "Has Impostor Vision" did not work for neutral killers

  • By Drakosopen in new window
    + : Crewmate Ghost Role: Ghastly
    = : Bring back prefix for addon
    = : Fixed Super Star
    = : Fixed Retributionist kills

  • By NikoCat223open in new window
    = : Fixed RPC for non-host modded clients




  • By Drakosopen in new window
    = : Fix system message not sending and role not being assigned to players
    = : Fix system message cutting off in between of a message

  • By NikoCat223open in new window
    = : Fix glitch rpc sync
    + : Setting: immediate auto start
    + : Command: /me (gives id, friendcode and HashedPUID of a player)



  • By Pietroopen in new window
    - : Remove limit of rpc call numbers

  • By Drakosopen in new window
    = : Make killog and lastroles colored again
    = : Fix blackscreen (hopefully)
    = : Fix missing string
    = : Fix messages not sent vanilla player

  • By TommyXLopen in new window
    = : custom buttons were not sets correctly and they become too bright or, conversely, too dark

  • By ryukopen in new window
    = : Fix copycat/monarch interaction
    = : Fix null error spamming like crazy for non host modded clients
    = : Fix Add function for main role getting called when addon is assigned mid game for non host modded clients



  • By TommyXLopen in new window
    = : Fix Veteran
    = : Fix OIIAI Settings
    = : Fix error Detective
    = : Check invalid color for Apply Suffix

  • By ryukopen in new window
    = : fix addon % display on /r [addon]
    = : fix lawyer not winning after death
    + : Setting: Amnesiac arrows





  • By TommyXLopen in new window, Drakosopen in new window, ryukopen in new window, & NikoCat223open in new window
    = : Improved code base for all roles (Role Base) (Note about translations: In this build, some translations will be reset to English because the translation key or the text itself has been changed (For now, use custom translation))

  • By TommyXLopen in new window
    = : Some roles using their ability with Shapeshift will now never be able to play the Shapeshift animation (but some roles still have the setting: "Show Shapeshift animations")
    = : Now the settings menu will first open, then will be loaded (there will be a lag of 1-2 seconds)
    = : Ninja was improved
    = : Fixed Snitch
    = : Some fix for Tricky
    = : Enigma: max name length 8 => 10
    = : Fixed typo in Deceiver setting
    = : Fixed Bounty Hunter resets targets incorrect
    = : Fixed null error after meeting for Vulture and Seeker
    = : Fixed null error after exilling in Airship
    = : Fixed Doppelganger name between host and clients

  • By ryukopen in new window
    = : Fixed bug when Mayor can call meeting even when limit is over

  • By Drakosopen in new window
    + : Ghost Roles was returned
    + : New Crewmate Ghost role: Hawk
    + : New Impostor Ghost role: Bloodmoon
    + : Added Vanilla Ghost role: Guardian Angel
    = : Improved description of roles, role settings, etc.

  • By NikoCat223open in new window
    = : Now Penguin's victim can't vent

  • By Pietroopen in new window
    + : "Horse Mode" was returned
    = : April Fool's mode now always displayed
    = : Improved dbconnect loading

  • By Sunnyboi
    = : Fixed Shaman typo

= : Maybe something else has been fixed, but i didn't notice it


  • Support AU v2024.3.5
    + : Added Dleks in Map Picker Menu (Thanks Submerged sourse code)
    = : Possibly fixed bug when settings sometimes are not loading
    = : Fixed bug when Hangman & Morphling not work



  • By ryukopen in new window
    = : Improve announcement patch (Ported from TOH-Y) (Now the announcement will be translated via Crowdin)

  • By TommyXLopen in new window
    = : Fixed Nice Mini and Evil Mini spawns
    = : Possibly fixed black screen after meeting
    = : Fixed role assignment
    = : Fixed some errors in logs
    = : Fixed bug when roles with hidden shapeshift use ability on itself (If this happens again, BE SURE to send the logs (pls))

  • By Drakosopen in new window
    = : Ghost roles no longer show in Guesser UI


  • By TommyXLopen in new window
    = : Improved role spawns (Ported from TOHE+) (Now for each role you can set the chance of appearance from 0% to 100%)
    = : Fixed "IsAlive" for modded clients

  • By ryukopen in new window
    = : Make shahpeshifted hangman ignore alerted vetran
    = : Backgrounds sets in randomly (from art competitions)

  • By NikoCat223open in new window
    = : Solsticer's is no longer a member of any team
    = : Make Penguin victim cannot kill
    = : Pelican cannot eat grabbing penguin
    = : If a user failed dbconnect first login, it will be turned to offline mode and forced to re-login

  • By Drakosopen in new window
    = : Improve Retributionist & Nemesis (These roles are now moved in ghost roles) (Update this if you use either roles or you will not have them in game!)



  • By ryukopen in new window
    = : Fixed Progress text and target mark for Pirate
    - : Removed Overtired from enabled addons list

  • By NikoCat223open in new window
    = : Fixed some visual bugs with Modded clients
    = : Fixed bug when Bomber and Nuker was banned by EAC after shapeshift

  • By TommyXLopen in new window
    + : Added setting client "Dark Theme" (Ported From TOHE+) (Works only for modded players)
    = : Add-ons display was recoded
    + : New setting: Impostors can see each other's Add-ons
    = : Improved Role Summary (Ported From TOHE+)
    - : Client Setting "Old Role Summary" removed
    = : Fixed bug when "FixedUpdate" for roles working in lobby
    = : Fixed bug when Time Master teleport player when they were in the vent
    = : Fixed bug when Anti-Blackout didn't work at times

  • By NikoCat223open in new window with help from TommyXLopen in new window
    + : New function for shapeshift roles: Reject-ShapeShift (All roles that have the ability to use shapeshift will no longer play the shapeshift animation) (This function can be adjusted using the setting "Disable Shapeshift Animations" (The Sniper has a separate setting))

  • By Drakosopen in new window
    + : Harmful Add-on: Statue (Idea: spong )
    + : New function: Ghost Roles
    + : New roles: "Warden" for Crew, "Minion" for Impostor
    = : Improved code base for all add-ons (Partially helped by: TommyXL)


  • By NikoCat223open in new window
    = : Fixed bug when RPCVersionCheck not work correctly

  • By ryukopen in new window
    = : Fixed bug when bombed player cant pass the bomb if host is haunting (Agitator)
    = : Fixed kamikaze key not found error (in logs)

  • By TommyXLopen in new window
    = : Fixed bug when Quizmaster has tasks
    = : Fixed bug when Plague Scientist not work
    = : Fixed string for Sleuth | Settings "Neutrals/Crewmates can become Sleuth" was sets in reverse
    = : Fixed bug when Inspector seeing Rascal as Crew and Impostor
    = : Made some fixes for Romantics
    = : Fixed bug where Time Master worked incorrectly




  • By LezaiYaopen in new window
    = : Fixed Some Strings

  • By ryukopen in new window
    + : Added New role: Schrodinger's Cat (500th PR!)
    = : Fixed color name/symbols for several roles
    = : Fixed Killing Machine using vanilla kill CD
    = : Fixed Coroner not showing arrows for modded players

  • By TommyXLopen in new window
    = : Fixed Workaholic not working
    = : Fixed Cleanser issues
    = : Fixed Auto-Play Again Game End errors

  • By Pietroopen in new window
    = : Prevent bans from InnerSloth servers if not modded host


  • By ryukopen in new window
    + : Added New setting for copycat to copy team changing addon instead of just copying madmate
    + : Added New setting for Fortune Teller: Show random active roles in Fortune Teller hints
    + : Added New setting: Only allow whitelisted players to join lobbies
    = : Copycat can now copy crew roles with Arrows (Mortician, Coroner, Tracefinder, Spiritualist, Tracker) | Copying Evil Tracker gives Tracker, Anti Adminer gives Telecommunication, and Pursuer gives Deciever
    = : Made Сode improvements in HasKillButton
    = : Made Сode improvements in DivinatorCheck.Result (Fortune Teller) | Changed it so that strings dont have to be updated every single time a new role has been added to the check list
    = : Fixed Inspector doesnt give Madmate as imposter team
    = : Fixed Telecommunication doesnt work when Copycat copies

  • By TommyXLopen in new window
    + : Added random skins & colors in Camouflage
    = : Ported code Vent.CanUse from TOH
    = : Fixed bug when some roles can be stuck in vent during comms sabotage
    = : Fixed some strings
    = : Fixed errors in logs when Modded Client left the game

  • By NikoCat223open in new window
    = : Fixed when solsticer can be murdered


  • By CrewCyan
    = : Fixed the bug where Mini could not be exiled

  • By Drakosopen in new window
    + : Added New Alchemist Setting: Potion Of Speed (Ported from TOHE+)

  • By Margopen in new window
    + : Add /rn for vanilla clients
    = : Make /rand inclusive
    = : Fix bug where /gno and /rand gave same result

  • By ryukopen in new window
    - : Removed Luckey (Crewmate Role)
    + : New Impostor Role Rift Maker
    = : Display sorted role names for all langs in guesser UI
    = : Copycat copying taskinator will give benefactor if Copycat can copy crew varaint
    = : Fixed copycat copying enigma doesnt give clue
    = : Fixed Undertaker for modded clients

  • By TommyXLopen in new window
    + : Fix Bug Where Evil Tracker "Can See Kill Flash" Option Sometimes Not Work
    + : Added New Setting: Show Only Enabled Roles In Guesser UI
    + : New Quizmaster Setting: Can Give Questions About Past Games
    = : Set Preset 5 For Modded Non-Host Players | Preset 5 will be used to sync with host's setting for modded client
    = : Improved Code In Check Murder
    = : Fixed Many Bugs In Quizmaster
    = : Fixed Spam LateTask About Mole On Exit Vent
    = : Fixed Disconnect At Game End (Coded by dev TOH)
    = : Fixed Save Presets (Coded by dev TOH)




  • By TommyXLopen in new window
    + : Added Support for Vanilla Hide & Seek
    = : Provocateur can no longer get Bait
    = : Kamikaze can no longer get Swift
    = : Evil Tracker can no longer get Seer
    = : Fixed vents on Dleks map
    = : Fixed bug where Bard not work properly
    = : Fixed Tracker error In logs
    = : Fixed other errors In logs (I hope)
    = : Fixed check game end

  • By FuroYTopen in new window
    + : Added New Role: Quizmaster

  • By Drakosopen in new window
    + : New Add-On: Susceptible

  • By Pietroopen in new window
    + : Added option to hide 'Host♥' text
    = : Translated API tags, where translation was available




= I just don't have words.... (proper file attached in this hotfix)





  • By TommyXLopen in new window
    = : Fix Visual Bug With Negative Task
    = : Fix Neutral Killers Can Be Madmate
    = : Fix Bug When Players Stuck In Walls After Teleporting
    = : Fix bug where roles that use vent to trigger power spawning in ehT dlekS
    = : Many other miscellaneous bug fixes and changes to improve code redability (This is done because vents do not work on ehT dlekS)
    + : Re-added Helpful Add-on: Flash
    + : Support map: dlekS ehT (Thanks sleepyutopen in new window)

  • By ryukopen in new window
    = : Fixed Necromancer kill animation shown twice
    = : Fixed Taskinator kicking modded clients
    = : Console now appears only for people with debugger perms
    = : Made Fool incompatible with Repairman
    = : Some other miscellaneous changes
    + : Ported FFA from TOHE+ (Thanks Gurge44)
    = : Fixed random spawns, setting vent when 2 players alive, setting cant vent when kill cd is up and many other miscellaneous bugs in FFA mode
    + : Added chat commands /tpin and /tpout (to tp vanilla players in and out of ship in lobby)
    + : Added jester not win info in exile message for next meeting
    + : Crewmate Basic role: Mole

  • By NikoCat223open in new window
    = : Partially Fixed host getting dc'd sometimes because of Fortegreen

  • By Pietroopen in new window
    + : Add Region: Modded SA (MSA)



  • By TommyXLopen in new window
    = : Fixed player names for desync impostor during Mushroom Mixup
    = : Fixed bug when shapeshift cooldown sets to 0 after Mushroom Mixup (Vanilla Bug)
    = : Fix Desync Impostor Reset Cooldown Sabotages (If setting Sabotage Cooldown Control is enabled, desync impostors resets cooldown sabotages when any sabotage is clicked)

  • By ryukopen in new window
    - : Removed egoist count as setting from ParityCop
    + : Added setting for Egoist to be counted as converted neutral
    + : Added setting for converted madmate to kill without repercussions



  • By NikoCat223open in new window
    = : Improved Banning system
    = : Fixed converted player win conditions
    = : Remove "Incompatible" role assign
    = : Fix bug Hurried can be madmate

  • By LezaiYaopen in new window
    = : Some miscellaneous fixes
    + : Basic Crewmate Role: Randomizer (from Night)

  • By TommyXLopen in new window
    = : Fix Doomsayer showing wrong count in message
    = : Optimized showing settings in the lobby (Host)
    = : Fix Killing Machine Vision
    = : Fix /death Command For Host (Hopefully)
    = : Fix Killing Machine Can Sabotage
    + : Disable Tasks In Fungle

  • By NetherDragonTwopen in new window
    = : Updated default Template message for Traditional Chinese

  • By ryukopen in new window
    = : Made Vector incompatible with Unlucky
    = : Fix Lookout, Inspector and Swapper seeing double id with guesser addon
    = : Improved Trickster (Reverie killing Trickster increases cooldown, Always shows as a check mark for witness)
    = : Cyber is now incompatible with Doppelganger + : Neutral Benign Role: Taskinator (Idea: Dx )
    + : Neutral Benign Role: Pixie (Idea: Azanthiel )
    + : Role colors are now changable trough a new .dat file (User can change role colors by renaming templateRoleColor.dat to RoleColor.dat and adding hex colors in the file; Custom roles can be exported by pressing"F5+X" (same as custom translations))

  • By lars-wu (papercut)open in new window
    + : Crewmate Support Role: Enigma
    + : Impostor Killing Role: Instigator



  • By NikoCat233open in new window
    = : Recode admirer for better performance
    = : Fix Admirer knowrole don't work properly
    = : Fix Admired Vrctor win condition check
    = : Fix Jackal killing Admirer, Sheriff (supposed to recruit) when use only recruit
    = : Temporarily prevent Cultist from charming Neutrals.
    = : If host is versioncheating, then mod clients wont automatically quit
    = : Fix Vulture (Now Vulture cant eat cleaned/stoned body)
    + : Harmful Add-on: Influenced
    + : Experimental Add-on: OIIAI
    + : Harmful Add-on: Hurried (Added Dev 2, usable Dev 3)

  • By KevOut
    = : Fix taskbar always invisible

  • By TommyXLopen in new window
    = : Improved code base for better performance
    + : Camouflage skins ( and )



  • By ryukopen in new window
    = : Fixed /gno (Fixed wrong message being displayed when player guesses the number on their last guess.)
    = : Fixed preset settings overwritten (It will work after the game has been at least once. If you see the template getting reset after updating (for the first time) change between 2 presets and it will fix)
    = : Fixed copycat judge not able to trial
    = : Fixed seeker unable to seek players and now Seeker will see target in colored names
    = : Game end code for NKs reworked [Needs a lot of testing] (Please test this as much as possible (for NKs) and make bug reports if something is wrong with LOGS)

  • By FuroYTopen in new window
    = : Updated dev tags

  • By TommyXLopen in new window
    = : Fixed teleporting bug for Pelican, Scavenger etc..
    = : Fixed Fool
    = : Fixed Unlucky
    = : Fixed Imitator
    = : Fixed /xf hopefully

  • : Added support for more Translations!

+ by KevOut, Sansationnelle, & Klémi.
+ by Sunnyboi.
+ by CreepPower.



  • By TommyXLopen in new window
    = : Improved «FixedUpdatePatch»
    = : Renamed Agent To Evil Tracker
    = : Renamed Disruptor To Anti Adminer

  • By lars-wu (papercut)open in new window
    + : Added a new setting for Deathpact (Players in active Deathpact can call meeting)

  • By Moeopen in new window
    + : Added Jailer to Fortune Teller list
    = : Reorganized Options and fixed to adjust to renaming

  • By ryukopen in new window
    + : Arsonist will be Snitch's target if it can continue the game
    + : Copycat can copy Spy
    + : Crewpostor setting to kill after each x tasks completion
    + : Bewilder setting killer can get Bewilder's vision
    + : added Default_Template.txt (It is so people can check if there are any changes that have been done in auto generated template.txt)
    - : Removed Occultist (until rework)
    - : Removed Sunglasses
    = : Fixed Gradient VIP tags
    = : Fixed President x Doppelganger interaction

  • By Everyoneopen in new window
    = : Updated default template message for all translations by: ryuk, TommyXL, Dopzy, Dawson, LezaiYa, NetherDragonTw
    = : Several other bug fixes (Majorily by TommyXL)



  • By ryukopen in new window
    + : Ported Rebound from SLE (originally coded by SolarFlare)
    + : Ported Mercenary from SLE (Vigilante) with a small change (originally coded by SolarFlare)
    + : Re-added Gradients for Moderator and VIP tags with setting to turn it off Not Recommended to turn ON
    + : New setting for Spy (kill button interaction blocked)
    = : /rps now use textstrings for Rock, Paper and Scissors
    = : Pyromaniac color changed
    + : New setting for Crewpostor (lunge on kill)
    = : Crewpostor bug fix (killer name for Crewpostor x Pestilence interaction)
    + : New setting for Deceiver (loses ability usage on wrongful deceive)
    + : Camo Skin ()

  • By LezaiYaopen in new window
    = : Updated Chinese announcement

  • By TommyXLopen in new window
    - : Removed Сoven roles in code (Shade, Coven Leader, Ritualist, Banshee)
    = : Fixed bug when Tracefinder see arrows when no one was dead
    = : Fixed position Auto Re-join
    = : Fixed show role info for Neutrals (Non-Modded)
    = : Trickster now counted in remaining Impostors
    = : Fixed null errors in Tracker
    = : Some fix for setting "Remove Pets At Dead Players"
    = : Renamed Agent back to Evil Tracker
    = : Code Enhancement to improve performance



  • By ryukopen in new window
    + : Added double click to kill setting for Infectious
    + : Added 2 lobby games /rps and /coinflip for ppl who die to early (lol)
    = : Made Inspector use /cmp & /compare, rather than /cp (ask moe why)
    - : Removed Gradient tags (VIP and Moderator)
    - : Removed Glow
    = : Fixed president (It should no longer show /reveal if hide command is on)
    = : Changed president /end to /finish for president because of command conflict
    = : Updated Fragile (Fragile will no longer show themselves as killer if they die.)
    + : Reworked Reverie (Idea: Pyro , Original Idea & Code: TronAndRey) (Added increase and Max kill cooldown setting. Reverie misfires and dies with target after reaching Max cooldown)

  • By lars-wu (papercut)open in new window
    + : Added a new setting for Coroner (Inform killer about being tracked)
    + : Added new setting for Twister (Hide who the players swap places with)

  • By TommyXLopen in new window
    = : Updated Whitelist (You can add nicknames for keeping track of friend codes (friendcode#1234, nickname))
    = : some other fixes





= : Internal version matched Dev 2, now fixed.



  • By ryukopen in new window
    = : fixed President (modded clients should not see President without reveal (thanks Julius for helping with testing!))


  • By LezaiYaopen in new window
    + : Crewmate Support Role: Spy

  • By TommyXLopen in new window
    = : Tracefinder can no longer see arrows when no one was dead

  • By ryukopen in new window
    = : President revealed to everyone Possibly fixed (needs testing)
    = : Admirer moved to Experimental (because Neutrals can win with og team)
    = : Reworked CheckEndGamePatch.cs (needs Heavy testing)
    = : Custom Translation files should now update automatically (if it exists). No need to add new text strings manually. The new text strings will be added at the last.

  • : Added support for more Translations!

+ by Reginaldoo, Dopzy, & Arc