Play for yourself, and eliminate everyone around you. Neutrals can win alone, but they can also win with other players. Their victory conditions are different from other players. Each Neutral player has a unique victory condition.

Role Count
15
12
7
1
28
62


Amnesiac | Follower | Hater | Imitator | Lawyer | Maverick | Opportunist | Pixie | Pursuer | Romantic | Schrodingers Cat | Shaman | Taskinator


Collector | Cultist | God | Pirate | Provocateur | Revolutionist | Soul Collector | Solsticer | Specter | Terrorist | Vector | Vulture | Workaholic


Cursed Soul | Doomsayer | Executioner | Innocent | Jester | Punching Bag | Seeker


Doppelganger | Quizmaster


Agitator | Arsonist | Bandit | Blood Knight | Demon | Glitch | Hex Master | Huntsman | Infectious | Jackal | Jinx | Juggernaut | Medusa | Necromancer | Pelican | Pickpocket | Plaguebearer | Plague Scientist | Poisoner | Potion Master | Pyromaniac | Serial Killer | Shroud | Spiritcaller | Stalker | Traitor | Virus | Werewolf | Wraith


Below are settings to make the game more balanced based on your lobby's style of gameplay:
  • Minimum Amount of Non- Killing roles
    • Set the minimal amount of Non- Killing roles allowed in the round
  • Maximum Amount of Non- Killing roles
    • Set the max amount of Non- Killing roles allowed in the round
  • Minimum Amount of Killing roles
    • Set the minimal amount of Killing roles allowed in the round
  • Maximum Amount of Killing roles
    • Set the max amount of Non- Killing roles allowed in the round
  • win together
    • : Certain Types will win together
      • If a Killing- wins, all Killing- win. If an Evil- wins, all Evil- win
    • : will win on their own team (Ex: Arsonist wins alone)
      • All win together
        • : ALL win together, even if they are Evil, Killing, or Chaos Neutrals
        • : Only each Type will win together