As the Pitfall, you use your shapeshift to mark the area around the shapeshift as a trap. Players who enter this area will be immobilized for a short period of time and their vision will be affected.

  • Max
    • Set the Maximum amount of Pitfalls that can be in a match
  • Trap Cooldown
    • Set how long a Pitfall needs to wait to use their Ability
  • Number of Traps that can be set
    • Set how many Traps the Pitfall can set down
  • Number of Players that can be caught per Trap
    • Set how many players can be caught in a Trap
  • Time the Trap remains active
    • Set how long the trap remains active
  • Trap Radius
    • Set how big the trap is
  • Trap freeze time
    • Set how long a player is frozen for
  • Trap caused vision
    • Set how much vision is affected
  • Trap caused vision time
    • Set how long the vision is affected for

From: Idea & Coding: papercutopen in new window